25.3.10

Hangar test

I think this will be one of the final shots of the car. For the final I will probably change the lighting a bit and add some texture to the headlights. Any thoughts?

7 comments:

Thomas Zenteno said...

dude... sick. You used Z brush and V ray?

Zack Stephanchick said...

i'm having a hard time reading the surface on the side, the lights hitting it kinda wierd.

some detail in the headlights should help too.

you've been going through a serious chrome fetish lately...lol

looks sick though, model turned out well.

Jon Russell said...

I thought you were going to make the rear smaller?

pretty bad ass anyways tho

Vaughan Ling said...

I did make it shorter haha. I think that rear fender still looks huge because the greenhouse is too small.

Thomas - Thanks, zbrush at first for roughing proportions, then rebuilt it in 3ds max using the zbrush model as reference, so I could get cleaner surfaces and details.

Zack - Thanks, I recognize that I have a problem, with shiny things.

motion graphic design said...
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JF said...

So are you going to do some manual rendering over the rendered image to detail it out? I love the nouveau concept- one of my favorite eras of design.

Vaughan Ling said...

JF- as little as possible, but yea I'm fixing up some messed up reflections.