27.11.10

23.11.10

Homework...Usually I hate the idea of an ipod/ipad dock, and I still do.  But hey I wanna graduate sometime.

22.11.10

Collector front model catchup

Adjusting proportions and adding new objects to match sketchover:

In photoshop I set the sketchover to 50% over the original model render.
In Modo/3DS/whatever, I have two viewports set up: one for modelling, one with the cameraview that I rendered and sketched over previously.  This way I can check the cameraview against the 50/50 reference image for consistency in real time.  Alot more accurate than eyeballing it and easier too.

Sketchover 50% over original model render
Revised model after matchup



20.11.10

collector front sketchover


Some of Michael Fichtenmayer's insane model's for detail reference. 
And these subs for lights/sensors on the nose.

17.11.10

Collector turntable

More detail to go... I'm loving the render curves feature in modo...perfect for tubes/railings

12.11.10

Collector rough details

Trying to get my details right.  I need to do alot more research on the VASIMR engines.  Trying to find the right balance between truthful to the technology and interesting to look at. 
Also working on the human scale issue, realized that this thing is way bigger than 15m I had originally thought. more like 25m.  For reference the space shuttle is 50m.  This is the airlock hatch + handrail detail.  Still needs more I think.
Some reference.