Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

28.4.12

26.6.11

bugship 11 wip

Added some panel lines with a bump map, plus little details here and there.  Once I'm done texturing I think this version will be finished.  Next up is rebuilding this for mini scale 3d printing.

20.11.10

collector front sketchover


Some of Michael Fichtenmayer's insane model's for detail reference. 
And these subs for lights/sensors on the nose.

31.10.10

Collector cockpit

Captain on the left, first officer (copilot) on the right and flight engineer/arm operator in the middle.  

9.9.10

Goodies

Most of this is Rob Cunningham's work for the Homeworld Series, some of the sketches from 98.  I remember playing the game on a 700mhz "supercomputer" in 99 and being blown away by the visuals.
George Hull for The Matrix
Keith Thompson


10.10.09

Hovel morE!!!

Some more progress, this will probably be as far as I'll go, although the roofs are really bothering me.