I recently began helping some local USC students on a video game project to learn about the process and have some fun. It's a fighter jet customization game, here's a low poly chassis model and texture I did for them. It's based on a Manchu concept painting although I tweaked it a bit and had to think up a front end. The orange areas are where different engines, guns and wings can be added.
1024x1024 diffuse 987 polygons